Timed Automata
Timed Automata
Invariants
n
m
a
X:=0
X<=5 AND Yɯ
x<=5
y<=10
Location
invariants
(n, x = 2.4, y = 3.31)
e(3.2)
an invariant is a clock constraint
that specifies the amount of time that
may be spent in a location
(location) invariants are
used to force an edge to be taken
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